@startuml
sprite $glide_g [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000058ACCB9610000000000000000000000
0000000000000018FFFFFFFFFFA100000000000000000000
00000000000004EFFFFFFFFFFFFE10000000000000000000
0000000000006FFFFFFFFFFFFFFFC0000000000000000000
000000000007FFFFFFFFFFFFFFFFF5000000000000000000
00000000004FFFFFFFFC527FFFFFFB000000000000000000
0000000001EFFFFFFF80000DFFFFFE000000000000000000
0000000009FFFFFFF800000CFFFFFF100000000000000000
000000002FFFFFFFC000000DFFFFFF200000000000000000
000000009FFFFFFF3000000FFFFFFF100000000000000000
00000000EFFFFFFC0000002FFFFFFF000000000000000000
00000005FFFFFFF60000005FFFFFFF000000000000000000
00000009FFFFFFF10000008FFFFFFC000000000000000000
0000000DFFFFFFE0000000BFFFFFF9000000000000000000
0000000FFFFFFFB0000000FFFFFFF6000000000000000000
0000002FFFFFFF90000002FFFFFFF3000000000000000000
0000003FFFFFFF90000005FFFFFFF0000000000000000000
0000003FFFFFFF90000009FFFFFFD0000002310000000000
0000002FFFFFFFB000000CFFFFFFA0006BFFFF7000000000
0000000FFFFFFFF000000FFFFFFF618FFFFFFFF300000000
0000000CFFFFFFF400003FFFFFFFBFFFFFFFFFFD00000000
00000008FFFFFFFD00006FFFFFFFFFFFFFFFFFFF80000000
00000002FFFFFFFFD522BFFFFFFFFFFFFFFFFFFFF1000000
00000000AFFFFFFFFFFFFFFFFFFFFFFC85322369B3000000
000000001DFFFFFFFFFFFFFFFFFFE7100000000000000000
0000000002DFFFFFFFFFFFFFFFF600000000000000000000
00000000001AFFFFFFFFFFFFFFD000000000000000000000
00000000000029DFFFFFFFFFFFA000000000000000000000
0000000000000001345EFFFFFF6000000000000000000000
0000000009CA5000000FFFFFFF2000000000000000000000
00000000CFFFFE70002FFFFFFF0000000000000000000000
00000008FFFFFFF3006FFFFFFA0000000000000000000000
0000001FFFFFFE3000BFFFFFF50000000000000000000000
0000006FFFFFE20001FFFFFFE00000000000000000000000
000000AFFFFF500007FFFFFF800000000000000000000000
000000CFFFFD00000EFFFFFF100000000000000000000000
000000CFFFFA00008FFFFFF7000000000000000000000000
000000BFFFFC0006FFFFFFC0000000000000000000000000
0000007FFFFF97CFFFFFFE10000000000000000000000000
0000002FFFFFFFFFFFFFF300000000000000000000000000
00000008FFFFFFFFFFFE3000000000000000000000000000
00000000AFFFFFFFFFB10000000000000000000000000000
0000000006EFFFFFB4000000000000000000000000000000
000000000002453100000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_GLIDE_G(_alias) ENTITY(rectangle,black,glide_g,_alias,FA GLIDE_G)
!define FA_GLIDE_G(_alias, _label) ENTITY(rectangle,black,glide_g,_label, _alias,FA GLIDE_G)
!define FA_GLIDE_G(_alias, _label, _shape) ENTITY(_shape,black,glide_g,_label, _alias,FA GLIDE_G)
!define FA_GLIDE_G(_alias, _label, _shape, _color) ENTITY(_shape,_color,glide_g,_label, _alias,FA GLIDE_G)
skinparam folderBackgroundColor<<FA GLIDE_G>> White
@enduml